BAFTA Games Award host Elle Osili-Wood on The Last of Us Part II and LGBT+ representation in gaming
The BAFTA Games Awards takes place Thursday (25 March) and this yearās list of nominations are the most LGBT-friendly yet.
Leading the charge is Naughty Dogās The Last Of Us Part II with a record-breaking 13 nominations, making it not only the most-nominated game with an LGBT+ lead, but the most-nominated game ever.
Elsewhere the trans narrative game Tell Me Why has been nominated for the Game Beyond Entertainment award, and Hades ā with its diverse cast of Greek gods and heroes ā receives eight nominations.
The nominations list is a testament to the diversity of games the industry now has to offer.Ā
āIām thrilled to see the positivity within games towards these perspectives that we havenāt really covered, we havenāt really seen in-depth, particularly in AAA titles,ā Elle Osili-Wood, the presenter and journalist whoāll be hosting the awards, tellsĀ PinkNews.
āI think this has been a huge year for learning and reflection and growth, and this year shows that the games industry is willing to put in the work to find those voices to represent those stories.ā
Elle is well-recognised in the industry as a journalist, is a member of the BAFTA Games Committee, and has been named by GamesIndustry.biz as one of the most influential women in gaming.
As the most nominated game this year, there is of course huge buzz around The Last of Us Part II, which Elle praises for its ānuanced depiction of a woman who just happens to be a lesbianā.
āItās a fleshed out portrayal of a woman who has many aspects, many facets of her personality and who she is,ā she says. āIt is actually that she is a human in this game. [Being lesbian] is fundamental to who she is, but itās not fundamental to who she is in the game. And that for me is the most exciting thing.Ā
āThatās what I want to see more of: really truthful, realistic, nuanced portrayals of people because we are not our most obvious identity. There is so much more to each of us than that.
āI would love to see more portrayals like this that represent the truth of what it means to be somebody who is LGBT, to be somebody who is trans, to be somebody who is not a traditional representation of femininity.ā
The game dominates the best performance awards, with five nominations including Ashley Johnson as Ellie, whoās won the award twice previously for her portrayal of the character.
āThey are the very best of video game performance, they are full of physicality, incredibly evocative,ā says Elle. āAnd thatās due to both the performers and Naughty Dogās legendary skill at storytelling. Thatās what they do best: they write beautifully, they flesh out worlds, they world-build in a way like nobody else.ā
The Game Beyond Entertainment award is particularly interesting for LGBT+ gamers, given to a game with strong cultural and social impact. This yearās nominees include Tell Me Why, Animal Crossing: New Horizons and, of course, The Last of Us Part II.
āThe thing I love about this category is that actually this year it does have a focus on diversity and thatās a reflection of the year that weāve had. I think a lot of people have had their eyes opened to perspectives they perhaps hadnāt considered before,ā says Elle.
āThis is the category that most hammers home the power that games have. The fact that there is no other medium that can do what games do. We fall into them, they are immersive, they are transportative, and so this is a category about the power of games and using it for good, to sound very superhero!ā
So how can the industry build upon this diversity in the future? For Elle, there is already a huge amount of representation in gaming, from indies to AAA games. āWhat weāre not good at is lifting up those voices, lifting up those stories, lifting up the titles that tell us things weāve never heard before and take us to places weāve never seen,ā she says.
āIād love to see more work done on stopping the onslaught that can land on people if they speak up about diversity, speak up about representation. Iād love to see studios banning incredibly toxic players. Iād love to see studio’s social media really genuinely speaking out, not vague statements on a nice black background or a rainbow flag, but in fact unequivocally coming out in support of their employees… and the issues that they genuinely believe in.ā
Whatās more, the industry needs to attract and retain diverse talent in order to grow and keep telling stories from underrepresented voices.Ā
āIād love to see more work done on bringing people into the industry and keeping them here, preparing them for the realities of what itās like to work in games, giving them the skills they need to succeed because thatās how weāre going to bring those voices in,ā she says.
āThat for me is our next big challenge: how do we find those voices, how do we bring them into games and how do we keep them here?ā
Elle is excited to see how the industry will continue to evolve and build upon the diverse representation that currently exists.
āI think over the next couple of years Iām really excited to see how the games industry re-shapes and re-defines itself,ā she says. āI canāt wait to see whatās on the way. Fingers crossed I wonāt have quite as much time to play games as Iāve had in the last year but Iām incredibly excited to see whatās on the way.ā
The BAFTA Games Awards 2021 will be livestreamed on Thursday (25 March) at 7pm GMT, viewing details here.Ā
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